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Cyber Network (Structure Deck: Cyber Dragon Revolution #SDCR-EN029)

Cyber Network #SDCR-EN029

Structure Deck: Cyber Dragon Revolution · Trap · Common · Foil only

Market prices

$0.14 market -17.6% 7d · updated Sep 13

PrintingLowMarketMedian
1st Edition$0.05$0.14$0.21
Unlimited-$0.14-

Price history

+$0.00 (0.0%) over 11 days · High $0.14 · Low $0.14

Cyber Network market price, Sep 4 to Sep 14$1.14$0.14$-0.86Sep 4Sep 9Sep 14
Daily prices (11 days)
DayMarketLowMedian
2026-09-14$0.14$0.05$0.21
2026-09-13$0.14$0.05$0.21
2026-09-12$0.14$0.05$0.21
2026-09-11$0.14$0.05$0.24
2026-09-10$0.14$0.05$0.24
2026-09-09$0.14$0.05$0.22
2026-09-08$0.14$0.05$0.24
2026-09-07$0.14$0.05$0.23
2026-09-06$0.14$0.05$0.23
2026-09-05$0.14$0.05$0.23
2026-09-04$0.14$0.05$0.24

Details

Card type
Trap
Attribute
TRAP
Effect
Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card is sent from the field to the Graveyard: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell and Trap Cards you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.
Set
Structure Deck: Cyber Dragon Revolution, released 2014-02-07
Card ID
306145

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